Project Roadmap
A sequential path to enlightenment and controlled chaos. Click any step to get learning resources.
Rule #1: You DO Talk About Soapbox
Start spreading the word, even if it's just to yourself. Learn a little here, learn a little there. Absorb the fundamentals. This is where it begins. Not with a bang, but with a quiet line of code.
Rule #2: YOU DO Talk About Soapbox
Find free time in the workplace. Maybe go rogue a bit. That project you were assigned? It just became your personal coding dojo. Take a stab at it. See what you can build when no one is watching.
Rule #3: If Someone Taps, the Fight is Over
Know when to quit for the day. If the code yells 'stop' by throwing endless errors, or your brain goes limp, tap out. The fight is over. For now. A smart developer knows when to walk away and refactor tomorrow.
Rule #4: Only Two to a Fight
It's just you and the problem. The client is your idea, the server is the execution. Understand the sacred dance between them. Master this, and you can build anything.
Rule #5: One Fight at a Time
You can't do everything at once. One feature, one bug, one glorious, all-consuming problem. This is where you connect to a persistent data store. This is where you make your application remember. This is where you bring it to life.
Rule #6: No Shirts, No Shoes
Strip away the non-essential. No frameworks, no libraries, just you and the raw power of the machine. This is about understanding what's underneath. Here, we give the machine a mind of its own. No abstractions, just pure potential.
Rule #7: Fights Go On as Long as They Have To
A project is never truly finished. It must be deployed, monitored, and continuously improved. This is where you secure your application. It goes on as long as it has to.
Rule #8: If It's Your First Night, You Have to Fight
Welcome to the real world. No more tutorials, no more waiting for the 'right time'. Your first challenge is to build something real. You have to fight. You have to start. It's time to code.
